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#ld50 make objects grabbable
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#ld50 Add advancing wall of doom, limit player from going out-of-bounds
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#ld50 Make stuff be throwable
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#ld50 Try to get something moving on the screen in preparation for the jam
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#ld50 Add distance as score measurement
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#ld50 Spend way too long figuring out why the f my AABBs aren't working correctly, and finally get it working
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fix a wall
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prototype #interiorai v2 better 3d walls detection
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Have ball movement and wall collision detection working #pongbevy
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fix wall issue by auto detecting floors and walls before sending to AI #interiorai
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#home Strip walls
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fix all lag (probably collision related) in tutorial #wordvomit
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Prevent dragging into completed area #pb
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Improved wall of love #talktweak
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get painting walls working somehwat #interiorai
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hand object and grab trigger for pickupable objects #witness
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bug: vom, especially models, is colliding with something and going in the wrong direction #wordvomit
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locked down paths so screens understand game time-limit constraints (no cheating) #readyset
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detect which grab is visible #screenhole
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livecode some more banging head against wall #threadcompiler
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