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#ld50 make objects grabbable
#ld50 Add advancing wall of doom, limit player from going out-of-bounds
#ld50 Make stuff be throwable
#ld50 Try to get something moving on the screen in preparation for the jam
#ld50 Add distance as score measurement
#ld50 Spend way too long figuring out why the f my AABBs aren't working correctly, and finally get it working
fix a wall
prototype #interiorai v2 better 3d walls detection
Have ball movement and wall collision detection working #pongbevy
fix wall issue by auto detecting floors and walls before sending to AI #interiorai
#home Strip walls
fix all lag (probably collision related) in tutorial #wordvomit
Prevent dragging into completed area #pb
Improved wall of love #talktweak
get painting walls working somehwat #interiorai
hand object and grab trigger for pickupable objects #witness
bug: vom, especially models, is colliding with something and going in the wrong direction #wordvomit
locked down paths so screens understand game time-limit constraints (no cheating) #readyset
detect which grab is visible #screenhole
livecode some more banging head against wall #threadcompiler