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#ld50 make objects grabbable
Fix VR object pickup bug #backpacklanguage
take grab #fajarsiddiq
detect which grab is visible #screenhole
Attach sword to grab gesture #witness
Highlight human while holding object #backpacklanguage
mobile play trigger #matterloop
Abstract Prisma into a grabbable object #minizen
camera object generation, hooked up to keyboard events #wizardscollege
figure out how to mark grabs as seen #screenhole
player appears when play trigger is clicked #matterloop
pick up heavy things and put them down again
Removed handles from the top of trigger nodes #edgar