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#ld50 make objects grabbable
#ld50 make wall slow down when hitting grabbable obstacle
#ld50 Add distance as score measurement
#ld50 Add advancing wall of doom, limit player from going out-of-bounds
#ld50 Try to get something moving on the screen in preparation for the jam
#ld50 Spend way too long figuring out why the f my AABBs aren't working correctly, and finally get it working
hand object and grab trigger for pickupable objects #witness
make 2.22 about constate #learnwhileyoupoop
make 2.15 #learnwhileyoupoop
Touch grass. Building payload hurt brain #infinityxml
make 2.19 #learnwhileyoupoop
make 2.18 #learnwhileyoupoop
make 2.10 #learnwhileyoupoop
#pintura optimize interaction with hitboxes of small shapes
figure out weird props passing bug #checkoutpage
make 2.13 #learnwhileyoupoop
fix lovebox lambda to probably work
implement minimal model classes to encapsulate gameplay #taf