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#ld50 make objects grabbable
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#ld50 make wall slow down when hitting grabbable obstacle
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#ld50 Add distance as score measurement
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#ld50 Add advancing wall of doom, limit player from going out-of-bounds
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#ld50 Try to get something moving on the screen in preparation for the jam
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#ld50 Spend way too long figuring out why the f my AABBs aren't working correctly, and finally get it working
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stuff make physical
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hand object and grab trigger for pickupable objects #witness
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make 2.22 about constate #learnwhileyoupoop
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make 2.15 #learnwhileyoupoop
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Touch grass. Building payload hurt brain #infinityxml
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make 2.19 #learnwhileyoupoop
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make 2.18 #learnwhileyoupoop
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make 2.10 #learnwhileyoupoop
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#pintura optimize interaction with hitboxes of small shapes
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make a thing
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figure out weird props passing bug #checkoutpage
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make 2.13 #learnwhileyoupoop
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fix lovebox lambda to probably work
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implement minimal model classes to encapsulate gameplay #taf
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