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try combine Segformer object/wall detection with ControlNet depth mask so constructions stays intact but interior can get changed #interiorai
make color stops draggable in reverse order when on angles like 350 #csspro
further improve #interiorai auto masking of walls/floors
#pintura optimize interaction with hitboxes of small shapes
Get some more items for the climbing wall #climblife
Fail at fixing the coyote jump from slopes again. Godot physics works in mysterious ways and I can't detect the moment player came off a slope #tentacle
figure out how to mark grabs as seen #screenhole
fix wood to wall #life
get the remaining wall annotations in the tour, but still need some work w/shader #mused
fix wall material due to some technical problems in #fakkenschitten neon
Rewrite spacing code for wall calc #sp
Daily view: avoid accident dragging #timemator
stare at the wall and visualize #fajarsiddiq
Fix autospace set drag up jump #pb
Prevent adding into completed area #pb
Fix grabs being squashed on mobile #screenhole
Attach sword to grab gesture #witness