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face tracking ux #poolparty
new method for tighter control of transitions between 360 images for walking around #mused
fix map for #coffeeplace
Change terminal direction to float and modify the open mapping #vimrc
get splat interactions working with mesh&transparent occluder #mused
use colmap + openmvs for mesh reconstruction b/c btr than default poisson_mesher #spaceshare
VFX using unreal engine
fix maps bug unividuals #consultancy
start working on improving UX for dynamic motions #clippulse
Take first stab at fixing mobile navigation carousel with Framer Motion #cyberdeck
transitions for lerping between 360 images, zoom for fov, cursor fades after 2 seconds #mused
setup maps component
first fade transition for #infinitestories 2.0
adapt tour js to work with splats, using just position/quaterion for each tourpoint instead of moving between 360 images #mused