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SpaceShare

SpaceShare

#spaceshare

A hackable digital twin platform for building virtual tours
Remove all "Create" links and other Creator Tools information because many game devs advise not to build the underlying platform tools for other people while also trying to build games with them yourself #spaceshare
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extract features for overlay highlighting on walls w/Segment Anything #spaceshare
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figure out jpg artifacting messing up photogrammetry reconstructions from input footage but if you convert instead to pngs, photogrammetry aligns correctly #spaceshare
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in free explore mode, change doubleclick to single click to navigate #spaceshare
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stitch cubemap faces into eqs for editing, removing people, etc. #spaceshare (before&after)
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process a 360 video + lidar scan combined of my friends art installation into a virtual tour #spaceshare
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script for converting eq frames to cubemap faces in same order as other converted data #spaceshare
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finish threejs vanilla virtual tour setup for building gamified tours & other apps where you need to change the images #spaceshare
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solve a bunch of locomotion and renderOrder bugs and get everything ready for working on content tomorrow #spaceshare
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add precalculated floormarker positions to tour data file & occluders #spaceshare
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smoother lerping/crossfade w/progressive bg loading 4k textures #spaceshare
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finish react-three-fiber >> vanilla three.js migration & now events/interactivity wayy more stable #spaceshare
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throw in the towel on react-three-fiber & just treat anything that I've built with it like a first draft 🤷🏻 #spaceshare
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better performing non-render blocking environment cube textures (left is original; right is updated on local. this took almost all week uf!) #spaceshare
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Build converter to bridge data captured from other cameras and phone into new game tour engine #spaceshare
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make new tour & process / align some data manually because perfectly symmetrical architecture 🤦🏻‍♂️ #spaceshare
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code up model focus mode #spaceshare
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test validating market for StableDiffusion themed entire virtual tours & credit #RoomAI and #InteriorAI -- but my twitter followers are mostly art people that left Twitter post-takeover, so not holding my breath 🤷🏻 #spaceshare
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invite first ~30 people that built virtual tours on Mused to try out spinoff on SpaceShare #spaceshare
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use colmap + openmvs for mesh reconstruction b/c btr than default poisson_mesher #spaceshare
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