Back
Similar todos
fail to get usable data from colmap mesh from 360 images, so have to wait until get back to pc to use metashape #mused
See similar todos

No replies yet

adapt metashape >> colmap script for splat input data to run on my gcp vm instead of windows #mused
See similar todos

No replies yet

process some of the santa croce data w/metashape & blender #mused
See similar todos

No replies yet

clean materials in blender & export reconstruction models w/o Draco compression for mp.gltf loader #mused
See similar todos

No replies yet

make #nomads map 3d
See similar todos

No replies yet

convert colmap transforms for images to scene coordinates for eqs #mused
See similar todos

No replies yet

fix map for #coffeeplace
See similar todos

No replies yet

fix missing lines #nomads 3d map
See similar todos

No replies yet

use new v8 map in 3d #hoodmaps
See similar todos

No replies yet

first pass at integrating cuberendertarget on envmap of mesh for navigation fx more than crossfade #mused
See similar todos

No replies yet

add precalculated floormarker positions to tour data file & occluders #spaceshare
See similar todos

No replies yet

fix #nomads map broken for @marcantoinefon
See similar todos

No replies yet

try to add in reconstruction, but coordinate system causing issues #mused
See similar todos

No replies yet

stitch cubemap faces into eqs for editing, removing people, etc. #spaceshare (before&after)
See similar todos

No replies yet

test exhaustive matcher instead of vocab_tree matcher for colmap image feature alignment #mused
See similar todos

No replies yet

fix map not loading #nomads
See similar todos

No replies yet

get 3d maps working #nomads
See similar todos

No replies yet

fix map limited results sometimes
See similar todos

No replies yet

get better results in metashape combining lidar, 360s, and photogrammetry photos of each wall #mused
See similar todos

No replies yet

change the geo preprocessing software to put the data matrix in the same file as metadata
See similar todos

No replies yet