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fail many times but finally get a tomb to work in engine w/nanite and 12 8k texture maps #mused
make airquality3d.com/?4 somewhat work #nomads
try more methods of generative worlds, but nothing good -- closest is 3d env+render, then vid<>vid #3dmystore
figure out weird props passing bug #checkoutpage
test more vfx for highlighting wall art, trace walls on my phone #mused
increase photorealism #interiorai
write shader for terrain so that the sand glitters a little bit based on directional light #mused
get realttime lights working on splats #mused and real link mused.org/en/tours/860/learn-…)
make particle emitter thanks to @levelsio #cinema4d
Finalizing some lighting setup for the office #youtube
ghost effect #voicechanger
Messing with lobby lighting #theportal
test out some ideas for artifact fx in tour with shader #mused
build different ways of highlighting individual figures and hieroglyphs, w/custom shaders, particles on path, & just transparent texture overlays #mused
test some lights & 3rd person character in capture #mused