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test render tiny tomb model ramesses vi #mused
fail many times but finally get a tomb to work in engine w/nanite and 12 8k texture maps #mused
research more tomb walls & work on seti i script while textures bake #mused
prototype moving from camp to tomb via photograph as portal [instead of descending passage] #mused
set dressing tomb ram v/vi #mused
rebuild tomb escape in clean version of photogrammetry geometry, add sfx, & make build to share on itch #mused
improved code #businessshadow
simplified processes - huge improvements #tw
do some field recording at tomb #mused
Adding process improvements #mangobeds
Adding process improvements #mapmelon
Adding process improvements #mangobeds
Adding process improvements #mangobeds
Adding process improvements #mapmelon
finish draft of seti i tomb & make it live mused.com/en/guided/926/tomb-… #mused
more improvements to the performance #coinlistr
fieldwork morning capture in some tombs #mused
3d capture @ valley of kings, reshoot ram i w/better photos & thutmose IV tomb for sphinx story #mused