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get splats running locally as alternative method of visualization #mused
generate tasks through Gl api
get together first 3d gaussian splat tour w/some basic vfx at spaces.mused.org/splattour0.1… #mused
Research WebGPU #easel
Draw basic splats with compute shader! Big progress! #splatterock
contrib back shader vfx for splats to threejs dev repo #mused
#pintura improve webgl performance
#pintura experiment and test performance of Svelte + WebGL + spring powered DOM animations
get realttime lights working on splats #mused and real link mused.org/en/tours/860/learn-…)
make robot that sends to GPU API work thx to @pretzelhands #avatarai
put more credits to gpus #job
Create the new base for splatter effect that I will use for compute shader exploration #splatterock
add reveal shader on splats now instead of just gltf, no fx added yet #mused
#pintura add supportsWebGL helper to exports
test a bunch of options with laserscan data, pointcloud, mesh, etc and get a workflow into unreal, make some renders for PBS doc #mused
finish background tasks
fix sundry bugs with splat tour & work on lighting #mused