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finished testing long running tasks on #infinityxml
setup pixel streaming, running unreal game in cloud, & demo on only my macbook #mused
get splat interactions working with mesh&transparent occluder #mused
#pintura test performance of applying color matrices to WebGL textures
add sound, build night scene, and sundry other particle fx for splats tour #mused
Experiment with rendering performance #morflaxstudio
backend tasks #threader
backend tasks #threader
Ordered two Nvidia GPUs to implement some ✨ magic into #2markdown.
adapt tour js to work with splats, using just position/quaterion for each tourpoint instead of moving between 360 images #mused