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use colmap + openmvs for mesh reconstruction b/c btr than default poisson_mesher #spaceshare
use navmesh in guided mode for click to navigate, fix some perf #mused
support multi objects deletion #wt
keep mumble bubles always in the same place #mumblespace
lerp between tourpoints along spline path in threejs #mused
Enable material sharing between different types of objects #morflaxstudio
#pintura optimize interaction with hitboxes of small shapes
capsule spawned with multiple non-capsules, possible bug #wordvomit
fix items duplicating after save #ceev
fix overlapping elements bug #clippulse
#pintura [next] refactor geom code to not always clone objects
fix first render glitch on #necmttnio
first pass at integrating cuberendertarget on envmap of mesh for navigation fx more than crossfade #mused
#ld50 make objects grabbable