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simulate ancient Rome as 100 npcs connected to language and vision models #mused (placeholder art) mused.com/tours/1054/rome-sim…
Tried @luke's Rome simulator RPG game... took me right back to Zelda! So fun, and what a great way to learn history - mused.com/tours/1054/rome-sim…
hack together autoplay, text/no text, artifact focus mode & launch for Tomb of Nefertari mused.com/en/guided/923/the-t… (trying to finish educational side on web and move to game) #mused
make greek, roman, and egyptian farm simulations with characters managed by GPT-4o and launch on homepage to test #mused
build maya farm simulator with npcs from popul vuh #mused
get ramesses i scan working w/new virtual tour system, artifact focus mode, wall item highlighting, dust/vfx, etc and finally send to friends & wip - in progress @ tours.mused.org/ramessesi0.1/… #mused
write blog about research around agent-based modeling simulators in 2d and 3d environments #mused blog.mused.com/ancient-farm-s…
use GIS data to pre-seed tilemap of ancient Rome #mused & think about generative urbs aeterna
test prodgen Roman environments #mused building/nature density customizable
prototype 2d simulation game where character behavior is managed by gpt4 and conversation by claude-3-opus #mused play link @ storage.googleapis.com/mused-…
prototype capsule & get build on itch #mused
musedgames.itch.io/netherworl…
Showing some roman ruins #liveup
see my AI Romans build a pyramid #mused
create test environment classics #consultancy
make video of #monkeyisland monkeyislandamsterdam.com text adventure game with ElevenLabs TTS pirate voice narrator and RunwayML image-to-video
prototype cozy greek island pixelart farm sim (w/mixels from different kits, def not final art) #mused
experiment with idle games #life
create demo environment #cubome