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build different ways of highlighting individual figures and hieroglyphs, w/custom shaders, particles on path, & just transparent texture overlays #mused
viariable opacity for distant onion skins #lightbox
launch mix/masking tool to mix render with original to for ex keep interior from render but also keep construction from original pic #interiorai
spends hours optimizing the brightness, contrast and blur of the auto segmented object mask so it works well for virtual staging and adding auto upscale #interiorai
publish BACKGROUND_TOO_DARK enhancements api #pasfoto
better performing non-render blocking environment cube textures (left is original; right is updated on local. this took almost all week uf!) #spaceshare
add post-processing step to resumes for better uniformity #japandev
publish BACKGROUND_WRONG_COLOR enhancements api #pasfoto
make blend mode select more visible + only show it when necessary (sometimes hide it) #csspro
better image processing failure fallbacks in #readbot
add opacity to non hovered layers #placid
fix selected layer rendering bug #infinitestories 2.0
fix blend mode overlay on multiple layers patterns #csspro
fix blend mode edge case bug #csspro
adjusted background for contrast #wi