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Adapt "Copy material to all elements" feature to vectors + glass material refactoring #morflaxstudio
Make textures work with vector geometries #morflaxstudio
test some new stuff #spectropic
lattice test with blender3d
test gltf format for 3D objects (does raycasting work better?)
test some lights & 3rd person character in capture #mused
test touch stuff on #collagram
Experimented with ThreeJs #blg
Experimented with ThreeJs #blg
Create 3d model of 3d glasses #witness
#pintura test WebGL blur algorithm
prepare materials and textures for 3D neon sign #fakkenschitten
test dust shader lighting particles based on flashlight #mused
add more glass look and feel with better hdri sky #fakkenschitten