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#pintura [next] alpha mask filter thumbnails in fragment shader
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try spline #fajarsiddiq
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finish react-three-fiber >> vanilla three.js migration & now events/interactivity wayy more stable #spaceshare
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#pintura add supportsWebGL helper to exports
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add render prop stuff #reactd32018
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#pintura [next] render filters in generic webgl context
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build different ways of highlighting individual figures and hieroglyphs, w/custom shaders, particles on path, & just transparent texture overlays #mused
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fix sound fx & sundry other bugs w/gaussian splat virtual tour #mused
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fix sundry bugs with splat tour & work on lighting #mused
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for google-street-view like transition fx between 360s, render cuberendertarget as envMap on material on 3d scan, will display not like this but in transition as user moves between 360 image nodes #mused
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publish React WebGL maps guide reactviz.holiday/webgl-airpla… #reactvizholiday
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Glsl button idea 💡 x.com/realvjy/status/17269372…
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first pass at integrating cuberendertarget on envmap of mesh for navigation fx more than crossfade #mused
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get closer to google street view transition fx w/render target + mesh & improve perf #mused
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practice developing shaders with akella youtube #mused
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get glTF imported into unreal engine #arcake
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add sound to three.js thingy
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get the remaining wall annotations in the tour, but still need some work w/shader #mused
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