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#pintura [next] alpha mask filter thumbnails in fragment shader
try spline #fajarsiddiq
finish react-three-fiber >> vanilla three.js migration & now events/interactivity wayy more stable #spaceshare
#pintura add supportsWebGL helper to exports
add render prop stuff #reactd32018
#pintura [next] render filters in generic webgl context
build different ways of highlighting individual figures and hieroglyphs, w/custom shaders, particles on path, & just transparent texture overlays #mused
fix sound fx & sundry other bugs w/gaussian splat virtual tour #mused
fix sundry bugs with splat tour & work on lighting #mused
for google-street-view like transition fx between 360s, render cuberendertarget as envMap on material on 3d scan, will display not like this but in transition as user moves between 360 image nodes #mused
publish React WebGL maps guide reactviz.holiday/webgl-airpla… #reactvizholiday
Glsl button idea 💡 x.com/realvjy/status/17269372…
first pass at integrating cuberendertarget on envmap of mesh for navigation fx more than crossfade #mused
get closer to google street view transition fx w/render target + mesh & improve perf #mused
practice developing shaders with akella youtube #mused
get glTF imported into unreal engine #arcake
add sound to three.js thingy
get the remaining wall annotations in the tour, but still need some work w/shader #mused