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add bump displacement map so mountains have height #nomads
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Research some Unity computer shaders for an old game prototype #splatterock
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build watercolor shader & loading screen #mused
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#pintura [next] alpha mask filter thumbnails in fragment shader
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Create the new base for splatter effect that I will use for compute shader exploration #splatterock
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Update GL
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Draw basic splats with compute shader! Big progress! #splatterock
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Draw first pixel on a texture using compute shader (not what I was expecting) #splatterock
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#pintura improve webgl performance
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add reveal shader on splats now instead of just gltf, no fx added yet #mused
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contrib back shader vfx for splats to threejs dev repo #mused
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Learn compute shader basics and begin converting some logic to GPU #splatterock
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Glsl button idea 💡 x.com/realvjy/status/17269372…
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manually make my own day/night globe texture mapped by hour #nomads
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#pintura test WebGL blur algorithm
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sparkle effect toggle html
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Deploy Solid BG fix for glass materials #morflaxstudio
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Postlaunch touch grass (& ocean) #life
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make night mode 3d map prototype #nomads
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