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properly link player and state #linefm
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Restore an old game to get it prepared for a submission to a publisher
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mini ti game design #theportal
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model FSM & state change log #x
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implement minimal model classes to encapsulate gameplay #taf
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worked on more state machines for modeling individual library requirements
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study RPG Maker MZ #glife
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Making game in Godot
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re-visited finite state machine for #djangonews for the backend
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create #gtagpt game (inspired by @levelsio) #gtagpt
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mark CS1830 Games Reports
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Game Documentation
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added new game functionality #prototypecards
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Fix the state glitch #askuser
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Studying the SCUMM videogame engine and decompiling game assets from The Secret of Monkey Island #life
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prepare technical specifications for my boardgame
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Dev: Create and setup game and player classes #cah
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build out GameDetails component #costream
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Game menu design exploration
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finished better separation of components' state
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