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Similar todos
re-visited finite state machine for #djangonews for the backend
complete data flow to manage states properly #harborschool
update to a new state machine system #punc
write about testing xstate #codewithswiz
livecode refactoring to xstate #useauth
livecode refactoring to xstate #useauth
more FSM work with more general project/product automation
separate statemachine from gamelogic class #taf
fix xstate article #blog2
jb: implement save state
sketch out future logit and alt. model plans #fs
setup state #makerstories
refactor StatemachineManager into GameMaster #taf
#relativity fix state bug
loading state #aiplay
track the user who asked a question (state machineeeE)
worked on more state machines for modeling individual library requirements
refactor GameMaster into StateMaster #taf
move state logic into global provider