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add reveal shader on splats now instead of just gltf, no fx added yet #mused
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for google-street-view like transition fx between 360s, render cuberendertarget as envMap on material on 3d scan, will display not like this but in transition as user moves between 360 image nodes #mused
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three.js experiments
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three.js experiments
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publish React WebGL maps guide reactviz.holiday/webgl-airpla… #reactvizholiday
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contrib back shader vfx for splats to threejs dev repo #mused
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Spline time and learning ThreeJS materials.
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#pintura spring animate color matrix changes in webgl context
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make Globe GL JS sphere with just the routes so we can overlay that onto the Mapbox globe and draw curves in 3d space #nomads profiles
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Learn three.js
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Update GL
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#pintura [next] render filters in generic webgl context
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write shader for terrain so that the sand glitters a little bit based on directional light #mused
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fade in and fade out Mapbox GL map with labels over Globe GL map when zooming #nomads
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get glTF imported into unreal engine #arcake
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Glsl button idea 💡 x.com/realvjy/status/17269372…
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get closer to google street view transition fx w/render target + mesh & improve perf #mused
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#pintura fix WebGL for inline preview mode
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#pintura improve webgl performance
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👩‍💻 learning revealjs
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