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Martin Donadieu

Martin Donadieu
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@martindonadieu

I create my freedom by making SaaS in solo without fundraising, and share it all in a podcast! Maker of capgo.app
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Joined November 2020
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I like the current hardcore streak. I did try many time to learn consistency and WIP helped a lot. But I agree hardcore is hardcore, and force us to have #life tag for exemple.

I think it should be like video games you can configure in your settings what kind of game you want and have the choice between (hardcore/normal/soft streaks.
Hardcore : same as today
Normal: win streak credit every 5 days, consume streak credit when no log, max 30 credit stored, if no credit loose all
Soft: win 1 each day you log, loose 1 each day you forgot

Then we have a badge near us if we are hardcore , normal or soft. And our account show us the streak of everyone according to our setting.

A bit of more work for you @marc but I truly believe in using the video game paradigm

Yes, has having a user-defined difficulty level might be the way to go.

The main drawback is that it introduces conceptual complexity. It makes it harder for new members to understand what a streak is, how to get one, etc.

The credits where you can miss a day (or "streak freezes" as Duolingo calls them) raise some additional questions like how many do you get, how often can you use them, etc.

I might settle on having two streak systems. The current hardcore one (lose a day and it resets), and the more forgiving one (skip a day and it decreases by 1).

definitely good to have a reminder of what i did today and be able to post it by rewriting it :)

i agree totally my proposal was to complex after read it again.
your approach seems more doable, and inspired by a model who already work Dribbble

To me, don't change the price. :)
allow us to do affiliate with discount.
Like 25% discount + 25% shared revenue for the person who invited.
having the right of 4 invitations total
each time invite is granted and person start to pay a 25% is deduce from your own subscription.
and you get back your invit slot
after 4 paying you don't pay anymore.
but you can continue to invite people with discount 25 or 50( you choose)

each time one person we invited cancel sub we loose one invit slot and have to pay again.

the paying filter is important, please keep it.
it's good for both side.
that motivated me to commit more into making

I like the idea of rewarding members for bringing in more people, but I'm not sure the economics of a $20/mo subscription will allow us to offer an incentive significant enough to get people to actively start inviting more members.

I think the key incentive for people to invite cool makers is that it helps improve their own experience of WIP. However, right now that's complicated by the fact that those cool makers need to get over that $20/mo hurdle first.

Hence the idea to offer a free (but invite-only!) membership.

If there was a stripped-down free version, in addition to the current paid membership, would you downgrade? If not, do you think it would negatively effect that motiviation you mention?

i agree totally my proposal was to complex after read it again.
your approach seems more doable, and inspired by a model who already work Dribbble

You look to search super far you idea dude! Of course it can be interesting, but it come with a ton of potential downfall.
If your are not already in this field i would say don't do that.
There are a ton of unsexy idea around you, who can make good money and not too hard to make.
Ask people around you what they struggle the most in they life, if you see something they tried to fix but they can't find the right solution, go deeper,.
Are you able to make one solution easily ?
Are other people in same situation ?
Are they have try to paid already ?
If you found 3 yes problem you have a golden one.

Hello @Paul thanks ! 🙏 i just rename it, that why ! i updated the link <3

Thank’s @marc se could have same convo about love ! Interesting point .
if you look Captime my app, it make money but i don’t know what to improve, people are happy with it now, but many have it already buy it so it make 200-300 by month ans that it , I pushed in app purchase in it past month and change not than much.
it look live the project do it’s own life 😂

Thanks, Marc for sharing your thoughts that interesting!
@icesofty maybe you can put a special price for more users at the start and then improve the verbatim with their feedbacks and then upper the price!
I agree with @marc have a cheaper price can help you in many ways!
You can get many customers who cannot pay the higher price who are already ready to buy!