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I like the current hardcore streak. I did try many time to learn consistency and WIP helped a lot. But I agree hardcore is hardcore, and force us to have #life tag for exemple.

I think it should be like video games you can configure in your settings what kind of game you want and have the choice between (hardcore/normal/soft streaks.
Hardcore : same as today
Normal: win streak credit every 5 days, consume streak credit when no log, max 30 credit stored, if no credit loose all
Soft: win 1 each day you log, loose 1 each day you forgot

Then we have a badge near us if we are hardcore , normal or soft. And our account show us the streak of everyone according to our setting.

A bit of more work for you @marc but I truly believe in using the video game paradigm

Yes, has having a user-defined difficulty level might be the way to go.

The main drawback is that it introduces conceptual complexity. It makes it harder for new members to understand what a streak is, how to get one, etc.

The credits where you can miss a day (or "streak freezes" as Duolingo calls them) raise some additional questions like how many do you get, how often can you use them, etc.

I might settle on having two streak systems. The current hardcore one (lose a day and it resets), and the more forgiving one (skip a day and it decreases by 1).

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