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work on new environment in blender #existence
Fix texture projection saving & loading #morflaxstudio
New Map export #sp
re-process 3d capture in first level of game & cleanup in maya to fix blur/distortion in walls #mused
#pintura Lower compressed package size by 2KB by optimising GLSL shaders.
install Unreal Engine 4.19 gLTF plugin #arcake
create ontology to create LOD of the geo preprocessed files (not tested)
Import new textures and test with vector geometries #morflaxstudio
Upload fixed 3D objects #morflaxstudio
improve component exporting