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shoot at giza, fill in photogrammetry photos for texture + holes in laser scan #mused
reduced image compression to improve quality of images on gocapture #meratek
3D render- client work
add 3d globe #remoteworkers profiles
#pintura test webgl layer with high res images
3d render - client work
3d render - client work
3d render - client work
3d render - client work
process some of the santa croce data w/metashape & blender #mused
3d render- client work
re-process 3d capture in first level of game & cleanup in maya to fix blur/distortion in walls #mused
Upload and test 3D models with the fixed uv maps #morflaxstudio
Check & upload 3D models with the fixed uv maps #morflaxstudio
WebGL optimization #theportal
Blender practice.
3d renders - client work