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test basic gameplay for Take and Find #taf
add audio effects to basic Take and Find game flow #taf
implement stateengine for Take or Find game (Stateless30AStateMachineLibraryForNETCore?) #taf
learn & set game logic for animation #gamedev
fixed basic gameflow and simple take and find image recognition issues and get it working ! #taf
figure out logic #shipr
Basic gameplay #circles
fix Lottie files integration issue in Take and Find game #taf
added new game functionality #prototypecards
update game loop example and description #reactd32018
complete making / finding all game sounds #letterboom
livecode solving a puzzle
add new game to #arcadehub
level progression logic
add ability to set the current game status #searchtoplay
locked down paths so screens understand game time-limit constraints (no cheating) #readyset
count points for game when seconds left #taf
Code some more #devjob