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test basic gameplay for Take and Find #taf
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Game logic
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add audio effects to basic Take and Find game flow #taf
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implement stateengine for Take or Find game (Stateless30AStateMachineLibraryForNETCore?) #taf
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learn & set game logic for animation #gamedev
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fixed basic gameflow and simple take and find image recognition issues and get it working ! #taf
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figure out logic #shipr
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Basic gameplay #circles
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fix Lottie files integration issue in Take and Find game #taf
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added new game functionality #prototypecards
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update game loop example and description #reactd32018
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complete making / finding all game sounds #letterboom
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livecode solving a puzzle
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add new game to #arcadehub
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level progression logic
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add ability to set the current game status #searchtoplay
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locked down paths so screens understand game time-limit constraints (no cheating) #readyset
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Play testing @luke's game
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count points for game when seconds left #taf
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Code some more #devjob
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