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link up State Machine to Spinner
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Change logging for unexpected events to TODOs to log in the fugure #mimic
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message flashing where needed + atomic state changes #wobaka
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livecode more xstate stuff #codewithswiz
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learn how to manage game state in A-frame #backpacklanguage
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test new state management #deva
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Design+Code: States and Events #aint1
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refactor child logger creation #kornwolf
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#filepond fix event handling passive state
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Support state path management #fasttracker
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livecode some mobx-state-tree research #blog2
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Refactor some state management code #devjob
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train second logit model #fs
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write up 2nd logit model #fs
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eval 2nd logit model #fs
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implement exotic terminal position states #x
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model all the things #x
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Do some performance improvements on #crisp V4 state management system
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loading data into state issue
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