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Change logging for unexpected events to TODOs to log in the fugure #mimic
livecode more xstate stuff #codewithswiz
learn how to manage game state in A-frame #backpacklanguage
test new state management #deva
Design+Code: States and Events #aint1
#filepond fix event handling passive state
Support state path management #fasttracker
livecode some mobx-state-tree research #blog2
Refactor some state management code #devjob
train second logit model #fs
write up 2nd logit model #fs
eval 2nd logit model #fs
Do some performance improvements on #crisp V4 state management system
loading data into state issue