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WebGL optimization #theportal
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#ticktocktrack increase debounce duration and remove css animations to reduce system resource impact
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Experiment with rendering performance #morflaxstudio
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better rendering #infinitestories 3.0
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fix chrome rasterizing performance when scaling big images. #filepond
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#pintura improve WebGL retina screen performance on Chrome
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improve performance #nomads 3d mobile by upgrading JS and building new style/theme in v8
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#pintura improve chrome retina performance
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#pintura improve webgl performance
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fix scrolling performance #linefm
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build super advanced computer science external <canvas> buffer to speed up re-rendering of map canvas on map move wow #hoodmaps
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figure out why #hoodmaps pixels on mobile is slow when dragging (maybe clearDraw() on dragstart?)
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fix #devletters web speed
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improve #filepond render loop performance
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improve render performace. figure out bottlenecks and resolve them
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made #hoodmaps now refresh 25 fps, instead of clearing and then redrawing when the dragging of map ends which resulted in flashing (req'd by @marckohlbrugge saying "Hoodmaps gives me slight 🤯 seizures")
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throttle menu navigations to reasonable speed #kornwolf
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fix strange safari rendering bug #planeupload
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#pintura test WebGL blur algorithm
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fix Chrome render bug when fading in images #filepond
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