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Got Tone.js working where it can alternate notes when playing the lyrics as tones, which helps distinguish one syllable from the next. #rhymecraft
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work on beat analysis #typeframes
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Don't just show measures with syllables in them; also show measures before and after the syllables start. The idea being to let users click there to add syllables. #rhymecraft
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When inserting a new duration into the timing graph, also insert a corresponding new word into the lyrics. #rhymecraft
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Started working on a new feature where a user can set the start-time of the playback by right-clicking on the timing graph. #rhymecraft
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Finished a v1 of the lyrics-to-tones feature, so a user can now play the timed lyrics as tones, which is a stepping stone towards playing the lyrics as spoken syllables. #rhymecraft
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Be able to right-click a syllable on the timing graph and open the 'ModifyWord' modal from there. #rhymecraft
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Fixed a bug where the audioLengthInMilliseconds and the timing graph were not updating when a new audio file was loaded. #rhymecraft
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Committed my rewrite of the code that creates the data structure used to draw the timing graph. #rhymecraft
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show accuracy bar for estimated time vs actual time
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sync binaural beat freq to track key #flowful
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Have the front-end metronome adjust its tempo if necessary to match the playback speed. #rhymecraft
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Switch the 'Insert Syllable' functionality to the context menu instead of having it happen every time you click on an empty duration on the graph. #rhymecraft
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metronome is working precisely
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Tried out a BPM detection Python library and found it's very accurate. #rhymecraft
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Make beep test timer more accurate by basing intervals on initial start time #beep
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Generating beats for story #melies
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make timing calculator so we can see how fast the process is going #rebase
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add more sounds for the metronome #coderunnerpro
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