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fix screen at pause #pomochat
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implemented speed change on player screen #teleprompter
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Scheme of all screens of the game application
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working and styled game outcome screen with highlighted top players and flagged winning team #readyset
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80% completed game outcome screen #readyset
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add pseudo code for game logic of Take and Find #taf
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Play testing @luke's game
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integrate countdown for picture taking in gameflow #taf
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Lockable/unlockable behaviors #resultjam
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learn & set game logic for animation #gamedev
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Checkpoint path #resultjam
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Nextjs public games screen #quizwhizzer
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added new game functionality #prototypecards
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add unlock logic, and unlocks UI #wordvomit
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hack together autoplay, text/no text, artifact focus mode & launch for Tomb of Nefertari mused.com/en/guided/923/the-t… (trying to finish educational side on web and move to game) #mused
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loading screen #sharetogroup
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add ability to set the current game status #searchtoplay
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livecode finishing the mouse draw experiment #reactfordataviz
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Animations (wdsgame) #wds
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