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implemented speed change on player screen #teleprompter
Scheme of all screens of the game application
working and styled game outcome screen with highlighted top players and flagged winning team #readyset
80% completed game outcome screen #readyset
add pseudo code for game logic of Take and Find #taf
integrate countdown for picture taking in gameflow #taf
Lockable/unlockable behaviors #resultjam
learn & set game logic for animation #gamedev
Checkpoint path #resultjam
Nextjs public games screen #quizwhizzer
added new game functionality #prototypecards
add unlock logic, and unlocks UI #wordvomit
hack together autoplay, text/no text, artifact focus mode & launch for Tomb of Nefertari mused.com/en/guided/923/the-t… (trying to finish educational side on web and move to game) #mused
loading screen #sharetogroup
add ability to set the current game status #searchtoplay
livecode finishing the mouse draw experiment #reactfordataviz
Animations (wdsgame) #wds