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Marc Köhlbrugge

Marc Köhlbrugge
PRO

@marc

Building too many things.
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Joined September 2017
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I guess you already used Intercom for other use cases as well then? (Guessing support)

Generally support (chat and email), tooltips; now I start testing an onboarding email series that includes welcome chat, guides, and follow up emails.

Hi Santhia, welcome to WIP!

For anyone else curious, here's the link to Reel Unlimited:
www.reelunlimited.com

@santhiaroo What are some of the most effective or interesting use cases people have used your service for? Anything we makers can take inspiration from?

I use Rails credentials:
edgeguides.rubyonrails.org/se…

Works well and doesn’t require any external dependencies. I can easily update the credentials during development without context switching.

Same here! I've also used dotenv-rails in development to have .env file that is git ingnored, but is more painful to work like this with teams

Would you be willing to try out Onboardbase?

As for the book’s website I would use a combination of looking at what other successful authors are doing (especially those with a analytical background as they are more likely to have tested different approaches), trying out different approaches yourself, and finally just doing what feels uniquely yours. You might come up with something new that works very well.

The most recent book I read because it was the “book of the month” at a digital art (NFT) community I’m part of. The topic was not only relevant to me, but because it was part of the book club it also was a way to connect with other community members and have a shared foundational understanding of a complex topic.

So for your book it might be worth thinking in terms of communities, tribes, and if there are any people/organizations/etc that could benefit from having their peers read your book.

As for the book’s website I would use a combination of looking at what other successful authors are doing (especially those with a analytical background as they are more likely to have tested different approaches), trying out different approaches yourself, and finally just doing what feels uniquely yours. You might come up with something new that works very well.

Hi Vasanth, welcome to WIP!

You have a bunch of great projects. Me and my friends spent a lot of time on Looptap haha. My personal highscore is 124, but one friend got over 300 🤯

With regards to motivation, I'm curious what motivates you?

For me there's a couple of things I know that motivate me:

1. Making (incremental) progress on the product

If I get in too deep of a rabbit hole building a certain feature or doing some kind of refactoring, then eventually I'll lose motivation to continue and I end up with a half finished thing. That's ultimately a waste of time and demotivating.

Instead, I try to work in small increments. For example the "Apply to WIP" flow you experienced is being built step by step. I shipped it quite early in the process. And I continue to build it out as people use it and give feedback.

2. Getting feedback

This ties in to the previous point. If I get feedback from users, that usually motivates me to improve the product and keep going. But if nobody is using it (either because I haven't shipped a usable product yet, or I'm making something nobody wants or knows about), then there's no feedback and the excitement of the idea and building it tends to wear off quickly.

So now I try to build stuff for people I already can reach (I built up my network through tweeting, blogging, building in public, helping others, etc), and ship many incremental changes based on feedback. That usually keeps me going. And if for some project I lose motivation anyway, that's probably an indicator that I should move on to the next thing instead.

Hope that helps!

Same for me getting feedback definitely motivates me. Also, I get motivated & inspired by other makers work.

I like the idea of rewarding members for bringing in more people, but I'm not sure the economics of a $20/mo subscription will allow us to offer an incentive significant enough to get people to actively start inviting more members.

I think the key incentive for people to invite cool makers is that it helps improve their own experience of WIP. However, right now that's complicated by the fact that those cool makers need to get over that $20/mo hurdle first.

Hence the idea to offer a free (but invite-only!) membership.

If there was a stripped-down free version, in addition to the current paid membership, would you downgrade? If not, do you think it would negatively effect that motiviation you mention?

i agree totally my proposal was to complex after read it again.
your approach seems more doable, and inspired by a model who already work Dribbble

Yeah, Dribbble's approach is a big inspiration for this. I think they are in a similar position where having a larger community increases the value of their platform, but only if the quality of the content and the members remain high enough.

The Pro subscription along with some of their other revenue models seem to work well enough to offset the free memberships.

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