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Swift
Mentioned in 39 todos by 25 makers.
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Praised in 10.3% of mentions (site average 9.9%), complaints in 2.6% (average 3.7%).
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Explore InsightsRecent todos mentioning Swift
🤖 Vibe coded my own Clanker harness in Swift + Ghostty over night. Nothing works like I want and it shouldn't be that hard to keep a stable terminal with some other features
Lack of errors with clear causes in Swift compiler is slowing down development severely. It’s mostly type inference stuff, eg “type ambiguous”. Will move towards relying as little on type inferencer as possible, to code defensively in this respect.
#productivity
Taking some time away from my "real job" and also from Star Sailors to continue re-learning Swift. Think I'm getting the hang of it (4 years after building my first app in Swift and then not touching it again)...
Added search. Majorly improved performance (I am very surprised memoized computable properties aren’t built into swift, it’s a giant performance saver that’s extremely easy to program. Now i had to program the memoizing manually)
#happenlist
Working on a mobile "companion" app for Star Sailors, basically a little bit of experimenting with creating simple, one-stop projects/missions for users.
Some of these may be migrated over to the live-service starsailors.space framework, and vice-versa.
Right now, it's all about learning Swift, figuring out what works, and hopefully making Star Sailors more appealing by giving users simple opportunities to begin with.
No native android yet, sorry - even though I primarily daily drive a Nothing A059p. I hate Kotlin, and I hate Flutter :).
move to swift “Down” library, since native swift HTML parser is unstable and has bad performance