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game: dress up the character
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game: make character respond to arrow keys
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make character #snail
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make character select work #mused
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game: follow character with camera
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jb: test save state
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#chckn Add second player character
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jb: implement save state
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refactor GameMaster into StateMaster #taf
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add characters to use as playable character for initial playtesting #mused - will change them in the future
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Adding new character #melies
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properly link player and state #linefm
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Updating & deleting character #melies
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Mockup the player character #tentacle
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livecode more xstate stuff #codewithswiz
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learn how to manage game state in A-frame #backpacklanguage
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game: add variable background attributes
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Improved character generation #melies
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Save infos on character generation #melies
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game: make background repeatable
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