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work on watercolor shader #mused
test dust shader lighting particles based on flashlight #mused
adapt particle system for ambient dust / volumetric light #mused
write shader for terrain so that the sand glitters a little bit based on directional light #mused
work on 3D render
get stuck on volumetric lighting w/dust & flashlight so fake it w/cone geometry & it kind of works #mused
work on 3d model
test out some ideas for artifact fx in tour with shader #mused
day 3 learning glsl & practice shaders #life
practice developing shaders with akella youtube #mused
Work on 3d render - client work #life
Research some Unity computer shaders for an old game prototype #splatterock
avatar texturing #theportal
work on dark overlay
half update the particles example #reactd32018
build watercolor shader & loading screen #mused
Particle Background Done