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work on watercolor shader #mused
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test dust shader lighting particles based on flashlight #mused
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adapt particle system for ambient dust / volumetric light #mused
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write shader for terrain so that the sand glitters a little bit based on directional light #mused
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work on 3D render
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work on lighting #photoai
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get stuck on volumetric lighting w/dust & flashlight so fake it w/cone geometry & it kind of works #mused
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work on 3d model
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test out some ideas for artifact fx in tour with shader #mused
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day 3 learning glsl & practice shaders #life
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practice developing shaders with akella youtube #mused
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Work on 3d render - client work #life
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Research some Unity computer shaders for an old game prototype #splatterock
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avatar texturing #theportal
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work on some graphics #indie
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work on dark overlay
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half update the particles example #reactd32018
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build watercolor shader & loading screen #mused
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work on game
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Particle Background Done
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