Rik Schennink
PRO
@rikschennink
It's not sustainable if the product requires support / updates. So basically anything except static assets. :)
For me, that would be Eve of Impact, without a doubt. It's an iOS game I designed and build from scratch in 2010 / 2011.
To pull it off I had to learn Obj-C, C, OpenGL-ES and things like memory management. Wrote my own game loop, particle engine, render engine, interface event manager, the whole shebang.
It took me two years (on and off / evening hours) to build. Released in October 2011, so it's now more than 7 years old, still looks great IMHO. I think in that 7 years it netted around 20K.
eveofimpact.com āļø
If you're interested in the source, you can find it at:
github.com/rikschennink/eve-oā¦
It all depends on your use case, dropdowns are a nightmare to get right as setting the dropdown for months influences the amount of options in the dropdown for days. Same goes for years.
If you're asking a user to input a birthdate it doesn't really make sense to show a date picker, as the actual day and week doesn't really matter, also, each and everyone of us have our birthdates memorized as a set of numbers, so offering separate input fields allows for quicker input.
I mostly test if <input type="date"/> is supported, if so, leave it alone (the device will show a date picker). Else, offer input fields based on the options described above.
Separate fields formatted in ISO8601 format?
So i'm building this plugin pqina.nl/filepond/ and am planning to create a Vue.js wrapper, is that something I could advertise on your platform? As it's not really made with Vue.js but made for Vue.js
Mark your task as done in Telegram
Drop an image on the chat window
Pick the compress option to make it work
Bitbucket for private (free), github for public. Iām a noob so also use Sourcetree.