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create base view hierarchy of the player screen #teleprompter
improve map #hotellist
split more code into more files #csspro
re-process 3d capture in first level of game & cleanup in maya to fix blur/distortion in walls #mused
breakdown projects into really small steps
add map #beachnearby
#stealth setup codespaces, small features
Add the ability to pause the level #unnam
research tour & write script, prototype cutscenes #mused
add character art, test out 3rd person in homebase level, 1st person in tombs #mused
Work on game with Unreal engine
do some work on the game project
add map in core #shipr
split the app into two separate ones #dashful
start splitting out internal code from @sideshift/shared #sideshift