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fieldwork morning capture in some tombs #mused
3D capture ram v/vi valley of the Kings & missing pieces other tombs #mused
finish 3d capture some missing pieces, tomb of nefertari / VoQ tombs, & sculpture at luxor museum #mused
3d capture at tomb of nefertari (qv66) & khaemwaset (qv44) valley of queens #mused poly.cam/capture/49438CAE-762… poly.cam/capture/83871AA3-752…
field capture at ancient city this morning & tombs afternoon #mused
3d scan some monuments #mused
3d capture @ hatshepsut temple #mused
3d capture at egyptian museum day 2/2 #mused
prototype moving from camp to tomb via photograph as portal [instead of descending passage] #mused
3d capture luxor museum & cachette #mused
3d capture @ valley of kings, reshoot ram i w/better photos & thutmose IV tomb for sphinx story #mused
process & switch out full plateau photogrammetry for individual pyramids so i can make a descending passageway #mused
3d capture at museum of islamic art, cairo #mused
3d capture at museum of islamic art, cairo #mused
do some field recording at tomb #mused
get ramesses i scan working w/new virtual tour system, artifact focus mode, wall item highlighting, dust/vfx, etc and finally send to friends & wip - in progress @ tours.mused.org/ramessesi0.1/… #mused
3d caputre tomb of of seti i (kv 17) ramesses iv (kv 2), VoK #mused
process bigger tomb, same improved method #mused
try combine Segformer object/wall detection with ControlNet depth mask so constructions stays intact but interior can get changed #interiorai