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implement OpenPositionEffect to enable position triggers to create completely new positions #kornwolf
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refactor PositionActions into general Actions for reuse across user/account/positions (trigger execution receipts, action copying by followers, taxing) #kornwolf
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pipe distinct action executions to followers (position adjustments + new triggers) #kornwolf
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implement ClosePositionsEffect to enable position triggers to close open position(s) matching a pattern #kornwolf
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merge PositionEvent and PositionActionExecution streams into new UserEvent/UserAccountEvent pipeline #kornwolf
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convert existing position effects to new system #kornwolf
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hide executed triggers from position #kornwolf
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Add traces for measurement actions #wt
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implement ForceClosePositionEffect for irrecoverable position conditions #kornwolf
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convert actions into channels for future enhancement #hookeepr
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implement action codec for callbacks and /start payloads #sideshifttg
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don't store/pipe intermediate actions for effects that immediately result in another effect (AddTrailingStopEffect -> AddTriggerEffect, etc) #kornwolf
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AI actions generation view #fridaygpt
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allow user to mute/unmute a copy position (ignoring new actions) #kornwolf
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rework event downstream for copy positions (user might not follow leader -> aka broadcast by position ID) #kornwolf
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don't pipe actions from copy/follow positions (to avoid recursion circus) #kornwolf
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Add actions functionality #upload
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implement exotic terminal position states #x
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event tracking for player interaction #radionula
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fix position opened message for non copy positions #kornwolf
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