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Recent todos mentioning Google Play Store
📋 Daily Standup — 2026-10-03
#apppromoreel
• Report unreadable hero clips without crashing; add two-line headline and 16:9 loop format
#bedtimestories
• Record Android build 1210 for production review
#blackjacktrainer
• Consent recovery: offline timeout, late UMP success, answered forms stop recovery
• Ad blocker detection and recovery; close gate gaps
• Gate wall scrolls for button accessibility
• Document ad-block gate and consent recovery with E2E checks
#citydeals
• Add Playwright collector with page classification and API
• Support Facebook snapshots as event source
• Admin: pause/resume pages with snapshot retention
• Bump brakeman to 8.1.0
#ludusmagnus
• iOS 11 for TestFlight; Android 15 shipped to Play internal
• Mobile join handles conflict, web join handles failed owner lookup
• Skip conflict answer when mail fails to queue
#mygoo
• Daily slots: generator, scheduler, endpoints, one alert per day
• Campaign pushes replace reminders; tap opens campaign
• Questions: enforce kit rules, use gpt-6-sol, shared LLM logic
• Home feed refetch on window changes; never cache across boundary
• Push delivery: route check, current claim confirmation, stop after last send
• Tests: Maestro flow 17, question lookup, hourly save path
#streakup
• Selected toggle contrast ratio fixed; selection controls and chip improved
#3thingsaday
• Onboarding: example task required, field wrapping, scrollable legal notice
• Maestro: task submission proof, example following
• iOS: old values, category names and keywords in 12 locales
• Localization: English check and string length validation
• Keywords: split on name/subtitle punctuation
8 projects shipped.
📋 Daily Standup — 2026-08-18
#apptools
• Credential morning alerts & rc auth fixes
• Build stability: SSH keepalive for remote iOS, simulator version sync
• Play Store app ranking lookup
#kindlegratis
• Scraper resilience hardened: nav failures, parsing, error handling (PR #124)
#mygoo
• iOS 1747 to TestFlight
• Store review prompts (#339)
• Localization fix: spurious win messages (#338)
3 projects shipped.
📋 Daily Standup — 2026-07-23
#apptools
• iOS E2E simulator setup: pinned OS version, seeded photo library to fix indexing delays, added build flags
• Crash reporting refactor (0.25.0): replaced HTML dashboard with per-crash Telegram messages
#streakup
• iOS: built and shipped versions 34–35 to TestFlight
• E2E tests on iOS simulator: fixed keyboard handling and parametrized Maestro app ID
• Android: version 46 fully rolled out to Play Store
• Fixed post-workout ad timing: interstitial now fires only after save completes
2 projects, 11 changes
📋 Daily Standup — 2026-07-18
#apptools
• v0.21.0 released: Play staged rollout support, iOS E2E gate fixes, provisioning auth updates
#blackjacktrainer
• SSO complete (Google + Apple sign-in), account selling feature (Part A), Android v24 to Play Internal, release gate improvements
#kindlegratis
• Pre-release quality gate & monetization API added, Android builds 2136–2137, E2E improvements
#mygoo
• Remote post deletion, E2E flow fixes, profile signals optimization, iOS 1737 + Android builds to TestFlight/Internal
#3thingsaday
• Marketing plan v2 & Remote Config-driven update gate
5 projects, platform releases + feature milestones across all apps
📋 Daily Standup — 2026-07-16
#apptools
• v0.20.0 released with iOS pre-release gate enforcement
• Fixed mac-ios-build: default-branch checkout + stale symref refresh
• New tools: Ahrefs weekly SEO snapshot, Play Store review pulse monitor
• Play Store CLI: upload-build and set-track commands
• Feedback-triage prototype + continual-learning design doc
• Android scaffolding templates + robustness improvements
#blackjacktrainer
• iOS 18.0.0 + Android v22 released to TestFlight/Play Internal
• UX: Shield cap, hint currency, rewarded-interstitial ladder
• Consent flow (UMP) before ATT, iOS test coverage improvements
• Release runbooks documented, pre-push hooks fixed for worktrees
#mygoo
• Launched La Domanda Segreta: daily social-secret game (full-stack MVP)
• Admin panel for questions, X/Facebook social integration
• Game perf: POST timeouts, JSON pretty-print gating
#3thingsaday
• Onboarding Phase 2: positioning + notification permission (localized)
• Russian localization + top-10 market store listings
4 projects: major toolkit & app releases, new game feature, market expansion
📋 *Daily Standup — 2026-06-24*
*#blackjacktrainer*
• Bumped Android (build 21) & iOS versions; added Play Store production rollout lane
• Fixed offline play: ad blocker & banner load race condition
*#mygoo*
• Updated concurrent-ruby; removed legacy V1 game flow
*#3thingsaday*
• Major: localized app in 11 new languages (de, es, fr, it, ja, ko, nl, pt, pt_BR, ro, zh)
• Merged PRs #48 & #47: i18n support, avatar/profile offline crash fixes, paywall updates
• Fixed planner midnight reset & synced FAQ/docs across 7 languages
• Version sync: Android→121, iOS→35
_3 projects, 50+ commits — major i18n push on 3thingsaday + shipping improvements_
Family time celebrating Jan 1th. Preparing Play Store listing for Life Dots and iOS release to TestFlight
TestFlight & Play Store internal releases for last 2 weeks of works
#pacing (crept a lot into this which hopefully won't confuse users too much)