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pipe distinct action executions to followers (position adjustments + new triggers) #kornwolf
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don't store/pipe intermediate actions for effects that immediately result in another effect (AddTrailingStopEffect -> AddTriggerEffect, etc) #kornwolf
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fix trigger firing / order cancellation bug #kornwolf
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don't copy/follow stop effect if own stop already triggered (caused partial fill and second exit order) #kornwolf
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remove unused position trigger 'repeats' feature #kornwolf
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Removed handles from the top of trigger nodes #edgar
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don't pipe actions from copy/follow positions (to avoid recursion circus) #kornwolf
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Add event triggers #momoise
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Add triggers page #snitch
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get triggers compiling, loading & evaluating again #kornwolf
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disable eager loading for Position#triggers #kornwolf
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Added trigger messages in boei.help
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Get idle trigger working (ef) #matterloop
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hide executed triggers from position #kornwolf
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dissect pg db triggers #sideshift
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mobile play trigger #matterloop
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dynamic favorite threshold based on follower count for #com
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force close position when trigger execution requires impossible order creation (rather than retrying forever) #kornwolf
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hide PositionAmounts of triggers if they're '100%' (default) #kornwolf
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player appears when play trigger is clicked #matterloop
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