Single comment thread
See full discussion

I've thought about this a lot this week.

  1. Goal: more effectively monetize product

  2. Inverted goal: do not monetize anything, continue to give everything away for free

  3. Achieve inverted goal: continue to experiment new products but not require payment for any of them, never "get good" at any of them, be too shy to fundraise / ask for donation; or also switch to unrelated markets where I don't have competitive advantage and build in isolation behind incumbents

  4. Achieve actual goal: use ethical strategies from free-to-play games, fundraise, focus on market where I have competitive advantage even if it's not necessarily the one with the highest returns, focus on my users

Home
Search
Messages
Notifications
More
You need to sign in or sign up before continuing.