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Wizards College

Wizards College

#wizardscollege

Management Sim game for PC/Mac/Linux
string to isometric path conversion tool (inc colour groups) #wizardscollege
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camera object generation, hooked up to keyboard events #wizardscollege
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listeners for keyboard/mouse events tied to render cycle #wizardscollege
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world array generation #wizardscollege
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Menu routing logic when UI menu buttons are selected #wizardscollege
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create ui button hierarchy from Data.objects db on game initialization #wizardscollege
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read json files, upsert relevant game data db, and make data available to {UI} #wizardscollege
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update mouse.world location when Camera is moved #wizardscollege
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setup 'Buy' module, replace current floor with selected floor from menu #wizardscollege
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preview selected floor objects #wizardscollege
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right-click to cancel active menues, modes, previews #wizardscollege
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create Mouse object, track leftClick(x,y,tilex,tiley) and rightClick leftClick(x,y,tilex,tiley) #wizardscollege
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ground: SVG paths and colours for wood, tile, stone, marble, carpet, path added to objects DB #wizardscollege
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