Consumer apps are a little harder; I agree with @alvivanco and experiment as much as possible. The only thing that comes to mind is that you don't want to hinder growth because of paid features early on (hence why most consumer apps raise funding)
Thanks @klaaz0r for the comment, you are right that we don't want to obstacle the user growth, that's why we will focus on the coliving spaces and not the users for the monetization 😄
I don't know your numbers, so I can only make some guesses but what I would do is test payments for a small group of users. but keep it free for most. What I would want to know is if this is something people want to pay for. If yes, keep growing and keep it free (again this depends if you have enough on the supply side of course)
Consumer apps are a little harder; I agree with @alvivanco and experiment as much as possible. The only thing that comes to mind is that you don't want to hinder growth because of paid features early on (hence why most consumer apps raise funding)
Thanks @klaaz0r for the comment, you are right that we don't want to obstacle the user growth, that's why we will focus on the coliving spaces and not the users for the monetization 😄
I don't know your numbers, so I can only make some guesses but what I would do is test payments for a small group of users. but keep it free for most. What I would want to know is if this is something people want to pay for. If yes, keep growing and keep it free (again this depends if you have enough on the supply side of course)