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I consistently fail to follow this advice myself, but in a perfect world I'd like to work as follows:

  • Start indiedev journey
  • Fail rapidly on 20+ ideas until one hits the mark
  • Do not get attached to any idea during this period
  • Work on one idea at a time
  • Grow idea that works until decent income
  • Then start exploring ideas that you like, rather than those that will generate revenue
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