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MyGoo

MyGoo

#mygoo

Mygoo.fun is a free game that stimulates your mind and challenges your ability to concentrate with curious and fun questions, rewarding your efforts with cards for your online purchases.
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More work on the new Company Campaigns feature #mygoo
Clean up all the reports on Sentry #mygoo
Fixed a major issue with playable games. Players are now unstuck #mygoo
Started working on a new API for Company campaigns #mygoo
Worked on the question import feature, but there are more bugs to fix #mygoo
Added the new import feature to bulk-add questions to the system #mygoo
Mostly planning and social marketing #mygoo
No coding, but some planning happened 😬 #mygoo
More API work on #mygoo
Added more data to Campaign report page #mygoo
Finished setting up the staging environment. I feel less nervous now #mygoo
Monitoring the latest release, chilling with the family #mygoo
I almost lost the Production DB after taking down Production. After 15 years of mobile development, my heart is not suited for infra, backend, and web dev 😬 In the end, I managed to restore everything. I also have a half-working Staging environment and a working setup for daily DB backups. I'm sure I aged 10 years in one evening today. #mygoo
Planning and first tickets for the next dev cycle #mygoo
Monitoring the release and more API work on #mygoo
More work on API and backoffice for #mygoo: building more report screens
Losing my sleep on some bugs in #mygoo
One hour of vibe coding on #mygoo with Cursor and Sonnet-3.7-thinking made up a whole day of frustrating client work.
* Switched from Supermaven to Cursor * Tried Claude 3.7 with Cursor Agent * A lot of N+1 query fixed in the dashboard #mygoo
More tests on API #mygoo
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